UI concept art for the Catch-A-Ride IO station in Borderlands 3. We added a lot of complexity to the C-A-R system with customizable vehicles in BL3 cmpared to BL2, so this was a nice challenge.
Final layout concept for the Catch-A-Ride landing page
Final layout concept for the Catch-A-Ride customization page
Initial concept for how customization would look using 3D models and FX in the Catch-A-Ride